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Everything posted by Fugaku
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There is still much to do here.
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You could build a minimap with the conditional "map is" and that shows the maps you want to place on the minimap, then you put the image of the map screenshot as "autorun" I think
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This will be stupid to say, I already solved it, it was my mistake not to create the DB Solved, sorry.
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I can migrate the playerdata database to MySQL, but I can't do the same with gamedata.
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More fluid walk frames by Blestro Still need to edit the windows, but hey.. Oh, I think I didn't comment about Rankeds System.
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Yes, but we wanted to replace the water element with ice. In the future we will add more elements such as Lightning, Water, etc.
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- I am currently working on adding a ''casino'' system with roulettes, poker and slot machines.
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- We are pleased to announce the addition of a daily rewards system. The system is simple, a user will receive 28 gifts for 4 weeks, this event will take place after a month and their objects will be of the free type (that is, they will not be able to be traded) - Magicians will be able to choose their initial elements; ice, fire, wind and earth. Then at level 40 they can choose their second specialization in elements, in this way they will use two types of abilities, I remind you that magicians can only use abilities of their chosen element and some other neutral ability. - We are working on skills and handling points in weapons and jobs.
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Apparently many people want to do it, but there is no answer
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This is very important, does anyone have any idea how this can be done?
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Thats weird. Even in that state I can trade it.
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How do I do it? Bound?
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What I want is that two clients cannot be opened on the same PC. The reason for this is because I want to add a daily reward and I want to avoid abuse.
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I think that it would be useful for many to restrict the creation of accounts, or maybe a client only by IP since in this way it could avoid some abuses and make profits.
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We have a Discord server for the public! https://discord.gg/H2tgV4q
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What is the possibility of creating such a system? users can create their 'street shops' when they want to be AFK or simply want to sell their items. A command like /sellitems or something similar where then open a window to place the object to sell and its price, when placing the items for sale and pressing 'OK' an item or table is created that when interacting, opens the window with the items for sale. Reference
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My god, this is amazing!!
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I would like to know if it is possible to relate the HP and MP with the stats points. Ex: when I level up I earn 3 points, I put those three points in vitality, by doing this I will raise an extra percentage of life. Is there a way to make this possible? I will go from having 500 health to 550.
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Is there a way or method to make a menu in motion? In other words, a gif or video that plays in the background.
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Thank you very much for your comment, I really appreciate it. I am also one of those who prefer small maps but for this only time I chose to create a large city, being the main city, I plan that the other cities are smaller. There are still many details missing from the map that I will add over the days, although it has details, there is still a lot to work on there. Take this opportunity to add a concept for the inventory window. https://s3.us-east-2.amazonaws.com/ascensiongamedev/filehost/a09d7c6f6822274183fbb41163dabd81.mp4 Made by Blestro.
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Thank you very much for your comment. I will surely make many maps like that city.
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The effort you have put into this system is admirable. I Hopefully there are more people like you who want to help others and that this community continues to grow.
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Character Information UI. (The default language is English. The UI is being translated.) Throdok Town (Still to finish the port) (We will use the Inquisitor tiles as a base, we will start from there.)
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Message of player killed by another player or leaving the game
Fugaku replied to a question in Development Questions
I am sure that it is not necessary to modify the source code, that can be done with global event. -
I would like to know the method to be able to place negative stats when equipping a certain item. Ex: equipping a heavy weapon gives me +50 attack and -10 speed. How you could put a negative number in the% stats of an item
