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Everything posted by Hitz
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I don't know if it's really by this patch, but after applied, when i'm in a map that have music and I use an spell or attack that have sound the music stops and just return when walk to another map... EDIT: The music after use any animation that have sound turn to sound options and not music... So, if you set music volume 100 and sound 0 the music won't play.
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So, I think would be great if when in party the players get bonus XP like: 1 Player "no party" - 1 XP 2 Players - 1.3 XP 3 Players - 1.5 XP 4 Players - 1.7 XP If i'm playing any game on intersect today i preffer up alone because in a party of 2 players we need to kill 2 monsters to get the XP of 1 monster, so the bonus could be an incentive to play together!
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Just need to download and patch again?
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Probably the idea of a system that do something when you cause damage to another player would be great to make safe zones without use safe sones map... If you attack change one variable and an NPC (guard) kill you, something like that! So pvp kill is when you kill someone, and pvp death is when someone kill you, so you can set with variables and common events a lot of event systems like "pvp points": when you kill someone you add 1 point on variable pvpPoint, and when you die, one point is subtracted!
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Thanks! I understood how it and changed some parts with "no face text" and "buttons"!
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Hello, So, i was searching on "EventDialogWindow_1Response"; "EventDialogWindow_2Response"; "EventDialogWindow_3Response"; "EventDialogWindow_4Response", but i couldn't found where can I set the size of the text box on the option event ingame... I'm using this system: But it isn't cool without window like this: Thanks!
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Thanks!!
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So, I started studying programming a little and I have a doubt about the "addition" of sources... If I downloaded a source with something edited, and then get a more updated version, what is recommended that I do? Whenever I update, will I need to modify it with my changes? Thanks!
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Hello! I'm working on a project at Intersect and I'm very excited about it! I was able to use the API by the postman but I am not aware of the interaction with PHP and I need to exchange an idea to create pages for my website like ranking, registration and others! It would definitely be a paid service! If you fit these parameters call me in private and let's exchange ideas! Sorry for my English! Graciously SrBlast
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I tried to change the minimunsizes and some bounds but didn't figure out how it works on event windows... Ty
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Hello, i was looking on Intersect Client>resources>gui>layouts>game>OptionsWindow.json and did'nt found where can I change the size of Options Window like this image... Can anyone helpme? thanks!
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Hello So i started to configure SMTP server to be able to use "forgot password" and i got this error: I'm using this connection script: "SmtpSettings": { "FromAddress": "[email protected]", "FromName": "Game Name - Pass Code", "Host": "smtp.gmail.com", "Port": 587, "UseSsl": true, "Username": "[email protected]", "Password": "pass" }, Does anyone know how to fix?
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I think that when i set json was on method get, and when i tried again when i set method post was in text, i don't know wtf i did, but work now! And i'm using postman but in dark theme Thanks a lot!
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I'm sorry in that print was get, but with post i got the same error...
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Hello... So I changed "Enable= true" in api.config After i created an account named server So i set "api server true" And started server with --apiport = 5400 And i don't know why i'm having this error...
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What if i told you that I spend more than 5 minutes before you answer, and my doubts came because i tried to figure out how work with APIs... But thats ok Thanks for your sweet atention...
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Hello I started studying understanding how APIs work and I'm having trouble following their reasoning ... Following the API guide, I set the API Enabled field to True. and created an account with user "server" and granted access "api server true". To start the next step as I'm on localhost using XAMPP, I created a folder in htdocs "api / oauth / token" and a "request.json" file with the following code: { "grant_type": "password", "username": "server", "password": "5E884898DA28047151D0E56F8DC6292773603D0D6AABBDD62A11EF721D1542D8", } On a server that I have hosting sites I put the same folders and the file request.json and with the site did a test and got 200 success: https://reqbin.com/ The first question came to mind, do I need to create a get token file, refresh token, delete token and so on? When it comes to a user do I need to create their file or folder or how would the server do it automatically? Related to users and commands like get item would you need to manually create this entire directory "/ api / v1 / players / [lookupKey] / items / inventory"? Then I had the doubt how to connect this api with the server once I have the user, just put in the api configuration file on the server the direction and the port where has the API files? Thanks
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Hello, Well, I tried to add tool type and i found in Server/Resources/config.json this lines: "ToolTypes": [ "Axe", "Pickaxe", "Shovel", "Fishing Rod" ] So i tried to add bellow "Fishing rod" an "Hammer", but all that i got was an error sever... There's any way to add tooltypes without the open source? Other doubt is where can I find the vocab of the equipments type? Here is an item with "None" type, so this i could change on client_strings.json (click to see) But when it's an equipment it stay like this (click to see) Thanks!
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Hello guys! So, i made an local server with Intersect Engine, and installed XAMPP and migrated the playerdata to MySQL... I downloaded SQL Lite Portable to can open the gamedata.db to see ID of items. My doubt is, when I open the server, the server load mysql db, and everything that happens while the server is open doesn't update on MySQL, just when I restart the server... I was trying to catch an item ID, and add on player bank or inventory. But the item just shows up when i restart the server... There's any way to update server withou shuttingdown? If not, there's a way to give items and change player variables inside the client while the server is running? Thanks!
