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Push

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Everything posted by Push

  1. I can't seem to find the solution to this problem, though I feel others probably encountered it. Running Intersect 4.9.1 on JC's dev server. I am able to connect, my other laptop can create an account and connect. JC was able to connect (though he is a wizard so...) But my 2 testers are unable to connect for different reasons. 1. Can't register, says Server offline. [IP/Port is correct, the server is online ] 2. Seems like a security issue with the client, still trying to sort it out. So it had me thinking, what is the best way to package/distribute the client to avoid these issues? And not even sure about the 1st issue still.
  2. Is this game still in development? The website is down.
  3. Push

    Combat Text

    The damage text that hovers over your character. (i.e '-1' '-2' '-1' 'stun' ) When the character takes 0 damage or evades damage, it simply doesn't have text instead of displaying 'Evade' or 'Miss' or 'Blocked' EDIT: I found the color codes for 'Missed' & 'Blocked' text in: Server > Resources > Colors. <ProximityMsg>argb(255,220,220,220)</ProximityMsg> <Blocked>argb(255,0,0,255)</Blocked> <Status>argb(255,255,255,0)</Status> <Missed>argb(255,255,255,255)</Missed> <Critical>argb(255,255,255,0)</Critical> <PhysicalDamage>argb(255,255,0,0)</PhysicalDamage> <MagicDamage>argb(255,255,0,255)</MagicDamage> <TrueDamage>argb(255,255,255,255)</TrueDamage> <Heal>argb(255,0,255,0)</Heal> <AddMana>argb(255,0,0,255)</AddMana> <RemoveMana>argb(255,255,127,80)</RemoveMana> <Dash>argb(255,0,0,255)</Dash> <NoAmmo>argb(255,255,0,0)</NoAmmo> Looks like 'missed' is set to white, and 'blocked' looks like it is set to red. Maybe the colors have something to do with the visuals.
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