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lobo

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Everything posted by lobo

  1. I stop my game develop, so i decide to put my graphics for sell, for a little contribution. pm if any is interesting on it. i have done: basic sprites and papperdolls base characters hairs armors weapons outdoor tiles indoor tiles sprites are in 16x16 format but i can rescale to 32x32 examples
  2. any know a way to encrypt/protect your sprites?  

  3. no, just advance ones. or talking npc, a simple slime dont need a extra actions i think. am looking too for a event npc but is not possible right now
  4. you can make an event with move route and make a sound. meaby a global event
  5. hi jcs what do you think about create a oficial game jam by tematics? thats could be positive for the comunity and designers can take a break from his projects to participace, maybe some one patrocinate the jam

  6. i will try this, sure event sistem is a creative way to do everything. the problem is (2) you dont have a way to interact with an npc to action a craft table
  7. i looking for this too. take an example. you summon a npc (with a campfire sprite) so when you talk (action buttom) open a craft station (for cook) events tiles dont let you open events in any place. other example you can summon fortifications tiles, chess that open bank hidden in the forest, and etc of possibilities
  8. some interiors rework. any critics?
  9. with screen shot make it more dificult.... almost.... pack textures not convencing me, but is an option. thanks
  10. hi, exist a way to encript or protect your sprites/tilesets to prevent get stolen???
  11. some rework of trees and some brushes
  12. try to use the same color pallete of sprites in your weapons with gale is easy. look good
  13. thanks. i try to use 3 tones of every color to reduce the color mesh
  14. yeah are 16x16 but i reescale in paint to fit here xD, but you are rigth trees need rework
  15. I always love zelda. so I try to make my own sprites and tiles base on the old gb style. i want your opinion (sorry my english not native)
  16. hola a todos... quisiera ver si existe suficiente gente para revivir esto. digamos irnos a un chat de discord. supongo que al igual que yo hay muchos hispanos activos pero que solo nos dedicamos a leer el foro en ingles, tengo con eclipse desde que inicio, actualmente trabajo en mi proyecto cuando tengo tiempo libre por hobby pero me agradaria ver mas gente activa, si mi internet me permite publicare en lo que trabajo. saludos chicos
  17. hi, some one can help me with this trouble. i need to create a spell than use the weapon equiped damage. example "trhow weapon" is a spell that make weapon damage in x tiles of ranges. or "long spear attack" check if you have an spear tipe weapon and make the damage 2 tiles of range. sorry my english not native
  18. sure but percentual. example +10%def. or debuff-20%hp
  19. hi, you plain include item durability? or percentual bonus spells (buff) sorry my english not native
  20. is posible add item durability without hard code? any one knows?
  21. that force you to do this event on every tile on the map. i want a way to create a camp fire or craft table in any place. the best way is spawning a npc(event behavior) with a shop trigger, with this you can also create a simple structures with life like walls or chess (bank) or campfire (cooking) or what ever in where ever, is not better?
  22. @Damian666 but i can spawn in any tile i want? how?
  23. @Damian666 i main post say what am looking for. i have and item (campfire) when you use it spawn and npc in front of you(campfire sprite), thats is working. but i need a way to make this npc trigger a shop. i think i need code work. sorry my english
  24. event behavior on npc. not event on tile.
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