Lancelot Posted December 28, 2022 Share Posted December 28, 2022 Hello. How to implement the sound of the character's steps? usirname 1 Link to comment Share on other sites More sharing options...
0 Artheios Posted December 28, 2022 Share Posted December 28, 2022 Hello a way to do that is to create an event which detect the player coordinates permanently. With a condition that checks if the player x or the player y change, it play the step sound. But it may not be cool with the engine because it's quite an infinite loop event... Lancelot and usirname 2 Link to comment Share on other sites More sharing options...
0 usirname Posted December 28, 2022 Share Posted December 28, 2022 (edited) hello, this idea has had me thinking alot but i have a small brain and cant find a way to get this to work,  i hope some one with a bigger brain will chime in and help us!  id love this in my project!!!!!!!!!!!!!!!!!!!!!!!!!  edit: i posted at the same time as @Artheios and he has just had a brilliant idea for me to try!! thank you again artheios!! Edited December 28, 2022 by usirname Lancelot and Artheios 2 Link to comment Share on other sites More sharing options...
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Lancelot
Hello. How to implement the sound of the character's steps?
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