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Posted
9 minutes ago, jcsnider said:

I think a Player Tile is considered a spawn point like RPG Maker did (does?) it.  You can set that spawn point on a per-class basis in the class editor.

 

As Damian said you already have the compiled .exes. No need to take any further action. We will give compilation instructions later when we release the source.

 

Also as Damian said, you can change the UI graphics in the Client/Resources/GUI folder. If you want to change the layout and how things actually work you will need to wait for the source.

 

3 hours ago, Damian666 said:

your player gets created when you register a account, it should spawn just fine, but it could be its under the hp/mp bars :P

 

compiling is not yet possible, because there is no source release just yet.

 

editing the menu's is done by changing the graphics in the resources folder.

 

Thx all ^^

But i still don't understand phrase " you already have the compiled .exes". Except game .exe there is an editor and server .exe files. And how i can make the game with my map?

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1. Start the server.

2. Start the client, make an account, login.

3. Start the editor, sign in with that account.

4. In the editor design your game, make maps, whatever else you want to do.

5. Log back into the client and you will see the changes appear.

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Posted
1 hour ago, jcsnider said:

1. Start the server.

2. Start the client, make an account, login.

3. Start the editor, sign in with that account.

4. In the editor design your game, make maps, whatever else you want to do.

5. Log back into the client and you will see the changes appear.

Ok.

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