Jump to content
  • 0

How to add new Var for Guild (DEV)



1 answer to this question

Recommended Posts

  • 0

1. Migrations should work good just by editing Intersect.Server/Database/PlayerData/Players/Guild.cs. Remember to use Add-Migration -Context PlayerContext 

2. LINQ would be a good choice for that, so if the line goes red, remember to add using to System.Linq. You can get an ordered list just by doing Guilds.OrderByDescending(g => g.Value.FamePoints).ToList(). Dont forget that "Guilds" is a public static var on Guild.cs so you need to access its visibility outside the class doing "Guild.Guilds".

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...