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How to Compile Client with encrypted files?




I read in the forum about saving a client folder with encrypted file, but I cant find on my editor an option to encrypt resources used on client, and if I use the package update, all files still on png.

How do I compile the client encrypted version for players?


Thank you

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There's a setting for it in the editor options you need to enable. 


After you've generated an update with that option enabled you can copy the packs folder to your client resources and delete almost every folder and asset outside of the shader, fonts, packs and LAYOUT gui folders. The graphics files from the gui folder won't be required anymore but the json files will be. 


If I recall that should basically be all. 

Please remember that the editor will still need the separate files though. 

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