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Spawning base phase with other phases.


Question

Posted

I want the boss phase one to spawn on a hourly. However I want to avoid it spawning in when Phases 2 and Phase 3 are out. Start the hourly spawn when Phase 3 is dead. Would anyone know how to set this up?

3 answers to this question

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Posted

So try to set those different phases as variables and mess around with it on a 1 minute scale rather than an hour scale to test.

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Posted

Still having a bit of difficulty. The phases work well but the spawn doesn't seem to want to spawn. When someone relogs, the spawn on the Autorun disappears.


Problems
- Getting it to spawn initially. Without having to use NPC Editor times.

- Boss not disappearing when a player logs or relogs in.
- Having it not spawn again while in other phases.

- That or my variables are wrong. Or another global variable is interfering.

 

 

 

 

So I have this event running on map as Autorun 

1accafdfa362b27e0f43b2ab4b85488c.png

 

Then this is attached to mob when it goes to it's 2nd phase.

a4486a9a0c74719f336da4a718bde85c.png

 

Final Phase is the same as the 2nd Phase.

 

25c7828d84584c8e22e2c2b7890a1b0c.png

 

When it die's it launches an announcement, that's what I though of putting the timer before it sets Yuuki to 1 again to spawn. However it doesn't do that. 

 

b000525cc8dfcffffa5ea9b9d986ba83.png

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