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Idle frame on events


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Posted

Right now events with a sprite don't play the idle frame when standing, that means if i'm using the normal frame just for walking the event will stop walking at an awkward position.
Like this:

 b878c1b27284154fad1b7337dbcf0209.png

My question is:
Is this considered a bug and will be fixed in a future version or should i just deal with it and edit the sprites i will be using for events, so they start with a standing frame?

3 answers to this question

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Posted
12 hours ago, WereAlpaca said:

You need to fix your sprites so the first frame is a standing frame. Look at the default intersect sprites so you know the order.

I see... well if that's the only option i have a lot of work to do haha. Thank you for your response :).

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