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Idle frame on events

Sammo P.


Right now events with a sprite don't play the idle frame when standing, that means if i'm using the normal frame just for walking the event will stop walking at an awkward position.
Like this:


My question is:
Is this considered a bug and will be fixed in a future version or should i just deal with it and edit the sprites i will be using for events, so they start with a standing frame?

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