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Animation Offset


Diefool

Question

Is there a way to set the offset x/y position of an animation like you can the light?

 

I.E. I want the animation to play above the head of the player casting the spell without having to massively increase each spell animation image to account for the offset.

 

This can be done with the lights in Animation Editor, but not the animation sprite itself (as far as I can see)

8aeb805d7eb98e6b561499927c2b738d.png

 

 

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