vinurd Posted November 23, 2017 Posted November 23, 2017 Instructions for video: Â Â 1. It is necessary to create two global variables (1-0 timer, counter (+5)) Â Â 2. Two global pendulum events (timer1-0) which each punch plus +1 in the counter. Waiting is the size of time, you can increase. 3. Create a global switch-the product is corrupted: true or false. 4. The third global event is to check how many points the timer (in the video I do not have - this is the third global event, there is a condition if the counter raveno 5 or more include a global switch to the truth) 5. And in the event of a global food spoilage, provided that the switch is "true" to perform list checking race (I was there, the meat product but it worked if the character picked up the meat, I changed to the race.) After making an attempt to take away the meat (if the it is), then we perform the actions: we give the spoiled meat (if it was received), zero the score s = 0, and turn off the switch to false. Photos are not added. In the video I missed the test event is global - If the counter >=5 then toggle the switch global- true(he is one) picture.zip
Ainz Ooal Gown Posted December 16, 2018 Posted December 16, 2018 Awesome stuff mate, this will help people making a survival game or something along those line
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