jezza Posted February 20, 2017 Share Posted February 20, 2017 just was wondering, when using the intersect editor release beta 2 my fans spin up the cpu usage takes 21 percent :\  laptop pc specs cpu intel i7-6700hq  2.60 ghz (8) cpus 16 gigs ram geforce gtx 960m  thanks for reading Link to comment Share on other sites More sharing options...
0 jcsnider Posted February 20, 2017 Share Posted February 20, 2017 The editor renders the maps at 60fps like the client except it renders tile by tile instead of caching entire maps. This is because map tiles in the editor can change at any time.. we cannot provide a smooth experience while caching like the client does.  This means the editor has to do more work but you also get quick reaction times and previews of how tile placements will look. (Including realtime autotile calculations).  You should treat the editor like a game itself.. it takes a bit of power and will cause your laptop to heat up during use. Link to comment Share on other sites More sharing options...
0 jezza Posted February 20, 2017 Author Share Posted February 20, 2017 ahh thanks for response i feel better now Link to comment Share on other sites More sharing options...
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jezza
just was wondering, when using the intersect editor release beta 2 my fans spin up the cpu usage takes 21 percent :\
Â
laptop pc specs
cpu intel i7-6700hq  2.60 ghz (8) cpus
16 gigs ram
geforce gtx 960m
Â
thanks for reading
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