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Beefy Kasplant

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  1. Beefy Kasplant's post in how to add back button? was marked as the answer   
    Wait for source or wait for an update that adds it, since it would be a nice addition.
  2. Beefy Kasplant's post in Sqlite to Mysql was marked as the answer   
    Use search please.
  3. Beefy Kasplant's post in 3x3 Animation was marked as the answer   
    Just have animation frames be 96x96 and rotate it.
     


     
     
    http://www.ascensiongamedev.com/resources/filehost/ec63ba8fcb84eab1713fb61b1bbca352.mp4
     
     
  4. Beefy Kasplant's post in Rights of the intersect's default resources? was marked as the answer   
    Intersect will come with it's own custom graphics eventually that can be used in any (legal) project AFAIK. You have to download those from google drive though. Can be found on the forums somewhere. The ones you have now are most likely RPGMaker resources and can only be used for RPGMaker
  5. Beefy Kasplant's post in How to play a mouse click sound every click ? was marked as the answer   
    Programming wise, the easiest way would be to go to the player's house and whistle in his ear every time he clicks.
     
    EDIT: Or wait for source
  6. Beefy Kasplant's post in Some cool Stats was marked as the answer   
    Very possible with source edits.
  7. Beefy Kasplant's post in Attack animation was marked as the answer   
    Yes you will need to edit the source for this
  8. Beefy Kasplant's post in Can I use this angled 2D Tile Set? was marked as the answer   
    It's called isometric, but that wont work without source edits
  9. Beefy Kasplant's post in How to code inside the intersect engine was marked as the answer   
    Once source is released this is possible.
     
    Release is coming at some point. Asking for release date will shift the date one week into the future.
  10. Beefy Kasplant's post in Resource Folder was marked as the answer   
    Nope.
  11. Beefy Kasplant's post in Freeze spells was marked as the answer   
    Yes. Under extra effects in the spell editor you have the "bind" option
  12. Beefy Kasplant's post in Block off certain slots when wearing specific item? was marked as the answer   
    I literally suggested this feature this morning.
     
    It's not possible.yet
  13. Beefy Kasplant's post in Show a variable value in CHARACTER INFO screen was marked as the answer   
    When source is out this will be an easy add-on. But right now it's not possible
  14. Beefy Kasplant's post in Finding player stats was marked as the answer   
    You need a program like SQLite to open the Intersect database. Which is located in  the folder which @Gibier pointed out.
     
    .\Server\resources\intersect.db
  15. Beefy Kasplant's post in Is it possible to change a character's appearance in the game? was marked as the answer   
    You can change someone's sprite with an event  and with a transformation spell
  16. Beefy Kasplant's post in Damage type was marked as the answer   
    Pretty sure it's a source thing, and will also be extremely easy to add!
  17. Beefy Kasplant's post in Events on death was marked as the answer   
    I don't think the 'on death' parameter is available in the event editor. It would be a good feature though.. You should post it in the suggestions board!
  18. Beefy Kasplant's post in Sprites | Attack Animations was marked as the answer   
    There are no attack animations at the moment. Once Intersect goes open source that should be an easy addition. 
     
    Reason that the attack animation isn't in is because it's a lot of work to add attacking poses to all of your sprites and paper dolls.
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