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Beefy Kasplant

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Community Answers

  1. Beefy Kasplant's post in NPC summon NPC with spell was marked as the answer   
    NPC's can't trigger events, so you would either have to program in a 'summon NPC' spell, or the ability for NPC's to trigger events.
  2. Beefy Kasplant's post in inventory together with equipment was marked as the answer   
    Nah.
  3. Beefy Kasplant's post in How to use the emoji? was marked as the answer   
    Make animation of emoji
     
    Make event
     
    Trigger: command. -> The command can be /:D
    Event: Show animation -> The emoji animation you just made
     
    This will show the emoji inscreen, not in the chatbox though
     
  4. Beefy Kasplant's post in problem with camera resolution in game was marked as the answer   
    You can't
  5. Beefy Kasplant's post in Concurrent Users was marked as the answer   
    6 billion
  6. Beefy Kasplant's post in not connecting was marked as the answer   
    I never lived in a house where port forwarding is possible. You might be in the same situation. Call your ISP 
  7. Beefy Kasplant's post in Mountain Autotiles was marked as the answer   
    https://imgur.com/MnXHsjT
     
    Oh, I can't delete, but I'm actually not sure if this works. If not, you need to make them compatible with autotiles, or manually place the tiles in a way that you can fill in the gaps.
  8. Beefy Kasplant's post in Death Question was marked as the answer   
    Nop
  9. Beefy Kasplant's post in Class Tier Level System was marked as the answer   
    That won't work because people will be able to get stat points still. 
     
    It's not possible. This is why the engine will be open source at some point, so you can create this functionality properly, and not with some hacked non-working event system
  10. Beefy Kasplant's post in Why when I add a slot to the equipment then the server fails was marked as the answer   
    Show the equipment part of the server config settings
  11. Beefy Kasplant's post in How to change size of character was marked as the answer   
    You just put the sprites in the right order and the engine will automatically adjust
  12. Beefy Kasplant's post in error sever was marked as the answer   
    Nope.
     
    Only means that you will have to portforward yourself.
  13. Beefy Kasplant's post in how to hide the chat bar was marked as the answer   
    You cant.
  14. Beefy Kasplant's post in problem with the color of the NPC name was marked as the answer   
    It's a known bug
  15. Beefy Kasplant's post in Right Mouse Click to Move to a place was marked as the answer   
    No, you can only move with the keyboard
  16. Beefy Kasplant's post in Launcher for files download was marked as the answer   
    Still uses Google Drive, but only you have to upload it 
  17. Beefy Kasplant's post in At my intersection does not appear the trigger command to type. was marked as the answer   
    It only works in common events
  18. Beefy Kasplant's post in Can anyone explain to me what concerns this post? was marked as the answer   
    It's the latest version of intersect
  19. Beefy Kasplant's post in Upgrade 4.8.1 to 6 ? was marked as the answer   
    Might need to upgrade to 5.x first 
  20. Beefy Kasplant's post in How to use anti-clipping? was marked as the answer   
    Shift + right click to warp.
  21. Beefy Kasplant's post in Homing projectiles? How to offset projectile? was marked as the answer   
    There are no homing projectiles.
     
    You can add more spacing to the bottom of your animation to make the arrow appewr higher up(so increase the dimensions of the file)
  22. Beefy Kasplant's post in Export a game was marked as the answer   
    You can give the players the Intersect client. By sending them or giving them a download link
  23. Beefy Kasplant's post in Client Editor - Access denied! Invalid Power Level! was marked as the answer   
    You need power level 2
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