Jump to content

TheNuclearWolf

Contributors
  • Posts

    101
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by TheNuclearWolf

  1. Unfortunatly probably not. I never have the time anymore to work on these sorta projects.
  2. Lots of bug fixes have happened since my last post, Things are really stable now! Theres some dynamic resolution, a mix between Fix resolutions and Stretching dynamic resolutions to allow you to get any resolution you desire. Its very experimental and just me messing around more then anything atm. Also rewriting projectiles to use a Event like Logic system to determine how they react, so you could create a projectile that on contact with an npc or player it splits into multiple others and that repeats, and it also bounces of walls, you could make pretty much anything you can think of, Still in development though.
  3. Sorry haven't been checking this place much, been busy. The GitHub always has the latest version.
  4. I have fixed this bug as well as multiple other bugs that were infact related to this one.
  5. Lights are now Cached, so huge performance boost ESPECIALLY with dynamic lighting! 50-100+ fps in cases where theres lots of lights.
  6. It also has GML, a scripting language suprisingly similiar to c#, but a lot easier.
  7. I dont remember there being any addongs for a good resistance system, And i dont remember Fhiz? I may be a little outdated now haha
  8. A good starter engine thats capable of making an MMORPG while still being easy would be Game Maker 8 or studio.
  9. Glad to hear you got it working, Its probably an issue with permissions then.
  10. Theres thousands of places to learn how to code, every single one teaches you differantly. I also highly recommend google simply because you can find something not only in your language, but you can find something that works best for you.
  11. Could you send me a picture of the Error that comes up? 1. This is a bug i havent managed to track down yet Ill look into it into the others when i get time
  12. Right now im working on an Enhanced Projectile system on par with Intersect if not better, After that ill be moving onto True Bosses probably, Then ill look into Seamless maps!
  13. Lupus base is Orion+ I ported tthe ENTIRE engine 1:1 to c# So yup And i may indeed expand on it, Im quite tired of the boring Half walk attack animation xD
  14. Sorry missed your post before. Thanks! I worked a little extra hard making it smoother then most Eclipse versions.. Lupine aint a bad idea..
  15. I dont intend to, Just taking a short break on this engine cause I have like 8 other projects
  16. Its based of the same ones found in most vb6 engines with it, I made a few modifications added 8 directional support, Improved a couple things and ported it to c#. So it MAY still have issues like that, I myself havent noticed anything with it yet though. I was making my own system, Though I couldnt find any reason not to just port the old ones they seemed to work fine.. so if the old ones are broken.. heh...
  17. Added A* pathfinding for Pets and NPC, fully compatable with 4 and 8 directional movement and works with instanced maps/houses. Pet movement is also nice and smooth now and they arent completely retarded anymore! Ill stick with Lupus then - Update Added some basic UI Configuration, currently only the Main Menu, You can customise both the design and layout!
  18. Gonna change the name once more.. cause i somehow missed the fact Lupus isnt just a constellation.. its also a really bad disease :\ Anyone got any Name ideas? Im leaning towards "Scorpius" Another constellation
  19. :D Im glad you liked it! Im actively working on clearing out all the crashes hopefully i can get it nice and stable soon!
  20. Who said that isnt already the case? hehe, Na Intersect is still a better engine.. for now... Its a lot more stable, Lupus still has more bugs then intersect. Especially Server Crash's :\ ASFW the networking library is giving me lots of problems. Luckily for jc and em, my focus from now on is Improving what i have and stability... once im happy with it next on my list is a Proper Boss system with Stages each stage they get stronger. Then a friend list, better events, a Guild system merged with the house system to give guilds Headquarters and much more.. soo.. Im comin for ya intersect
  21. Added some 8 Directional Movement still working on it, It will be toggleable once im done 8 Directional Movement fully implemented and toggleable!
  22. Added in Discord Rich Presence Fixed client jittering on Edge of maps Added V-Sync And best of all, Server performance went from 200k cps to 7 million cps on my machine! (I have a really weak CPU, someone with a better one will probably experience way more cps)
  23. Just download the files and go into the Build folder, The project always has up to date pre-compiled files.
×
×
  • Create New...