Procto Posted 1 hour ago Share Posted 1 hour ago Finally got the GTM working in my Intersect game Hey everyone, just wanted to share something I’ve been working on lately. One of the things that’s always bugged me is how tedious trading gets in most MMOs. I’ve always been a huge fan of the GTL in PokeMMO, it’s clean, it’s fast, and it doesn't get in the way. I wanted that same kind of experience for my own game, so I decided to sit down and build a Global Trade Market for the Intersect Engine. I’ve been grinding on this for a bit, and I’m pretty stoked to say it’s finally functional. It’s got the essentials: Drag-and-drop listing: Just move items from your inventory into the slot to start a sale. Filtering: You can sort by rarity and search for specific item names. Activity Log: Keeps track of your sales and cancellations so you aren't guessing where your items went. The main goal was just to kill the "spamming chat to sell items" meta. It’s not perfect yet, but it’s a massive step up from where I was. Getting the UI to handle the listing logic and talking to the backend was a bit of a headache, but it feels really good to see it actually working in the game client. Anyway, just wanted to show the progress. If you guys have any thoughts on the layout or features that feel missing, let me know. Back to work on the next thing. Let me know what you think abt it Link to comment Share on other sites More sharing options...
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