IVeve Posted July 9, 2021 Posted July 9, 2021 Is there a way of adding a condition for crafting items, so that for ex. if a player doesn't have a sufficient skill, they don't see/are unable to craft a specific recipe?
0 OniSensei Posted July 9, 2021 Posted July 9, 2021 37 minutes ago, IVeve said:  Well... that's not really what I was asking about. This sort of approach would require you to create 4096 crafting menus if you just have 12 items - not scalable at all. I'm asking about conditions for each item specifically, not the entire menu. Then you’ll need to edit the source.Â
0 OniSensei Posted July 9, 2021 Posted July 9, 2021 7 minutes ago, IVeve said: Is there a way of adding a condition for crafting items, so that for ex. if a player doesn't have a sufficient skill, they don't see/are unable to craft a specific recipe? Yeah, set conditions within the event, you can do conditional statements, such as if playerVariableX >= Y then open crafting menu.  you’ll have to set up the crafting exp for a skill level yourself as this doesn’t come default in the game which is why I referenced a player variable.Â
0 IVeve Posted July 9, 2021 Author Posted July 9, 2021 2 minutes ago, OniSensei said: Yeah, set conditions within the event, you can do conditional statements, such as if playerVariableX >= Y then open crafting menu.  you’ll have to set up the crafting exp for a skill level yourself as this doesn’t come default in the game which is why I referenced a player variable.  Well... that's not really what I was asking about. This sort of approach would require you to create 4096 crafting menus if you just have 12 items - not scalable at all. I'm asking about conditions for each item specifically, not the entire menu.
0 IVeve Posted July 9, 2021 Author Posted July 9, 2021 Just now, OniSensei said: Then you’ll need to edit the source.  Yep, unfortunate - thanks for the help.
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IVeve
Is there a way of adding a condition for crafting items, so that for ex. if a player doesn't have a sufficient skill, they don't see/are unable to craft a specific recipe?
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