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Server limit suggestion.



I read that the maximum number of connections for the intersect engine is 200. I don't know if this is correct. But if a server has reached its limit, wouldn't it be possible to put a way of selecting available servers on the client?

You play a game and the server is full! u open another server and add it to the client selection list, is this possible?

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200 is the most we've currently TESTED on a live game.

Though in theory you can add more players on it, no idea as to how stable that would be however.


Currently, with the base engine there's no way to have a server selection window, you'd have to add that yourself if that is something you want at the present.

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