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Client.exe no longer works. Please help!


Nimbus

Question

Hello there! It's been awhile since working on my project and I finally got some spare time to do so. 6 months ago my client and server ran just fine with my custom build but now after months of being away (no updates to anything in the code etc)

 

This is the error log:

 

20-12-31 15:33:23.639 [Error]
  Message: Could not resolve host
    Stack:    at Lidgren.Network.NetPeer.GetNetEndPoint(String host, Int32 port) in C:\Users\JC Snider\Documents\GitHub\lidgren-network-gen3\Lidgren.Network\NetPeer.cs:line 278
   at Lidgren.Network.NetPeer.Connect(String host, Int32 port, NetOutgoingMessage hailMessage) in C:\Users\JC Snider\Documents\GitHub\lidgren-network-gen3\Lidgren.Network\NetPeer.cs:line 295
   at Intersect.Network.LidgrenInterface.Connect() in C:\Users\delas\Desktop\Intersect Engine\Intersect-Engine\Intersect.Network\LidgrenInterface.cs:line 206
   at Intersect.Network.LidgrenInterface.Start() in C:\Users\delas\Desktop\Intersect Engine\Intersect-Engine\Intersect.Network\LidgrenInterface.cs:line 169
   at Intersect.Network.AbstractNetwork.<>c.<StartInterfaces>b__50_0(INetworkLayerInterface networkLayerInterface) in C:\Users\delas\Desktop\Intersect Engine\Intersect-Engine\Intersect (Core)\Network\AbstractNetwork.cs:line 268
   at System.Collections.Generic.List`1.ForEach(Action`1 action)
   at Intersect.Network.AbstractNetwork.StartInterfaces() in C:\Users\delas\Desktop\Intersect Engine\Intersect-Engine\Intersect (Core)\Network\AbstractNetwork.cs:line 268
   at Intersect.Network.ClientNetwork.Connect() in C:\Users\delas\Desktop\Intersect Engine\Intersect-Engine\Intersect.Network\ClientNetwork.cs:line 78
   at Intersect.Client.MonoGame.Network.MonoSocket.Connect(String host, Int32 port)
   at Intersect.Client.Networking.Network.TryConnect()
   at Intersect.Client.Networking.Network.InitNetwork()
   at Intersect.Client.Core.Main.Start()
   at Intersect.Client.MonoGame.IntersectGame.Initialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)

 

 

Any help on this would be greatly appreciated!! Thank you xD

 

-Nimbo

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