Jump to content
  • 0

[Error] Asset does not appear to be a valid XNB file.


Toen

Question

Hello everyone! A newbie here trying the engine for the first time.

 

When opening the client so I can create my first user account an error message pop up.

In the error logs this is what it says:

 

--------------------------------------------------------------------------------
2020-04-15 12:51:31.691 [Error]
  Message: Asset does not appear to be a valid XNB file. Did you process your content for Windows?
    Stack:    at Microsoft.Xna.Framework.Content.ContentManager.GetContentReaderFromXnb(String originalAssetName, Stream stream, BinaryReader xnbReader, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at Intersect.Client.MonoGame.Graphics.MonoShader..ctor(String shaderName, ContentManager content) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Graphics\MonoShader.cs:line 21
   at Intersect.Client.MonoGame.Graphics.MonoRenderer.LoadShader(String shaderName) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Graphics\MonoRenderer.cs:line 854
   at Intersect.Client.MonoGame.File_Management.MonoContentManager.LoadShaders() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\File Management\MonoContentManager.cs:line 223
   at Intersect.Client.Framework.File_Management.GameContentManager.LoadAll() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\File Management\GameContentManager.cs:line 113
   at Intersect.Client.Core.Graphics.InitGraphics() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Graphics.cs:line 98
   at Intersect.Client.Core.Main.Start() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Main.cs:line 33
   at Intersect.Client.MonoGame.IntersectGame.Initialize() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\IntersectGame.cs:line 102
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)


--------------------------------------------------------------------------------

 

Any idea of what this is and a possible solution?

 

Thanks in advance!

Link to comment
Share on other sites

3 answers to this question

Recommended Posts

×
×
  • Create New...