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Is there not a simpler way to code?


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I can't even seem to create a simple script where it sets a random variable on the player, add a condition branch, and have it add random number of items, what If I wanted to randomize 1-100 and add that many items? I have to click and add a script for each if condition, if 1 add 1, if 2 add 2, etc etc.

 

And what makes matters worse is you can't even copy paste these and then change the number?  How are you supposed to make anything dynamic, ie randomized drops or amount, etc etc?  If you can't even say item add [item]  amount [variable]

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Posted

Event upgrades will happen after we open source. Right now it works and is easily expandable. Just about everything you mentioned will be addressed but getting the engine cleaned up and the source code out there is the priority. 

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