In my game, i’m doing a system where you can upgrade your class during the game. Like if you are a basic warrior, you can choose between X and Y after reaching a certain level, because X and Y don’t have the same spells, BUT !
I created classes for that, and with an event you can change and become X or Y, the problem is that those classes are available in the menu when you are creating your character (logic but it’s a problem for me). So is there any way to change that ? Because when you reach the level 100 you can choose berserker for exemple, but in the menu you can choose berserker from the start, Mhh...
Question
Raza
Hello ! I’m stock with a problem right now.
In my game, i’m doing a system where you can upgrade your class during the game. Like if you are a basic warrior, you can choose between X and Y after reaching a certain level, because X and Y don’t have the same spells, BUT !
I created classes for that, and with an event you can change and become X or Y, the problem is that those classes are available in the menu when you are creating your character (logic but it’s a problem for me). So is there any way to change that ? Because when you reach the level 100 you can choose berserker for exemple, but in the menu you can choose berserker from the start, Mhh...
2 answers to this question
Recommended Posts