This engine is and will always be a learning experience for me, myself, and I! It is only public for feedback, improvement, and if you want to use it! But I will be supporting this engine as much as I can!
For a few weeks now I've been working on a C# 2D ORPG engine. I have finally made significant progress on the engine and I want to release a nice stable optimized build late December.
Estimated Release Date: Late December, 2015
* The GitHub repository will be up in the coming weeks!
Features!
Cross-Platform via Mono -> Easy to Port!
Accounts
Player Movement
Map Loading/Saving
Map Editor
* All the code is commented!
Planned Features!
Combat
NPC's & NPC Editor
Spells & Spell Editor
What Needs to be Done Before Release?
Centering Players Names!
Movement Optimization
General Server Optimization
Textbox Scrolling + Holding of Keys (GUI Reworking/Optimization)
Technology!
OpenGL
Lidgren Networking
MonoGame Framework
Galactic UI Framework
GalacticUI Framework
What is it?
GalacticUI framework is a GUI framework specifically built for the GalacticSharp Engine. It's main focus is ease of use. Not only does the framework come packed with tons of GUI elements it's also completely open source and extendable to your liking.
What Does it Come With?
*All controls are based off the GUIElement class
GUIElement Class (refer below). This class allows you to create extendable GUI controls, it is a base class for creating GUI controls, it provides rendering, input, and audio.
Button
Textbox
Ratio Button
Combo Boxes [WIP]
Plus, more controls are always being added.
Screenshots! - Updated as of 11/15/2015