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Space Pirate Jesus

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Everything posted by Space Pirate Jesus

  1. Yeah, I fully agree with you in terms of this. No doubt. If by chance there was the option to have a personal client with this feature implemented, do you think it would be pricey? I've dabbled in coding in the past, though it's a bit of a headache for myself. I prefer the art side of it all. Then again, coding is an art all unto itself. I actually checked out Life Forge for the first time last night. It's pretty decent, albeit a little glitchy. Nothing awful about it can be said. Only needs a final brush up & possibly even a re-release with some extra polishing and features.
  2. Ahoy, Yeah, I can see these points. It would not be ideal for any vanilla release. Would still be nice to have the feature for personal use in an open-source version. Thanks.
  3. Greetings Earthlings, So far, I've been biding my time until further development of the Intersect Engine, and it is coming so close to release now. I can almost taste it. It's sweet, much like a Pichu Berry with a sour bite. I am wondering if you (the devs) are contemplating making such a feature as to bridge our games into the appstore? I think it would be a great feature to have connected with the Intersect Engine & would help a lot. Heck, I would be willing to pay for such a feature to be implemented. Is this something that might be on the bucket-list at a later point?
  4. Jeeze, that was a mouthful. Haha. Appreciate the input & advice. Currently like I've said before, the only actual things I've stripped from the Dune universe are a mere few conceptual gimmicks. Any of which could be subject to change. A great many things being placed inside of this are not actually Dune lore but of my own devise. It's a mix & match. Fear not. Always imbibing new ideas though.
  5. I'm aiming towards graphics similar to that of Children of Mana. Perhaps a little higher resolution/definition. Although I realize that these styles can take more time, so I am open to ideas.
  6. Resurrection. Looking for an experienced tile artist for some paid work. Payments can be made in bitcoin or via paypal. Your choice. The work involved should be fun & have your imagination running a bit. If you're interested, let me know here or via private message and we can talk about some of the details. Amen.
  7. I drive to this in the early hours of the morning.. while fighting underbelly criminals who think they are above the law. I have no objective. One things for sure though, and that's my Trans Am. Ride till I die, baby.
  8. Haha well, the only thing that will resemble the Dune story is the Spice... and the dunes. I am trying to take an alternative route for the lore, but by combining as many notions as possible. Thank you for taking interest.
  9. ~Dune Online~ On a hazardous planet, in a decayed continent; Dune exists. The deep & unforgiving sands of the Dune are home to some of the most ruthless of "human" kind.. The year is 33AD, just when it was assumed to be all over.. Jesus is back to his old dirty tricks. After Crucifixion, he has managed to manifest himself another "capsule". With war impending between the nations in Dune, he is right on time as usual for exploits of carnage. The Old Gods have little power left & the clock is ticking. With Demi Gods on the lose, it only makes matters worse. Old tribes make it their duty to uphold their beliefs in defiance of the Holy Empire. A power struggle between "bad" & evil, the Clowns make it no effort to pursue domination of the Dune, for its richness of the drug, "Spice". Spice is used all over the universe and is a sign of wealth, used in barter or as a resource, it is said that those who consume spice will extend their life. Say your prayers. KEY FEATURES: * Full loot PvP zones, focused around resource control, e.g: crafting materials/cartel drug labs * In-depth crafting mechanics that will allow the use of a "Mould vs material" mechanic. Essentially allowing you to design your gear using any various materials. Different material combinations with particular moulds will obtain varying stats. * Guild based territory control system with resource taxation. (Includes PvP zones and cartel drug labs) * Maze-like puzzles to complete and explore in hidden locations. More to come. This game will be run using either Intersect 1.0 (release version) or a modified version if required once it has become open source. (Intersect is the way of the future imo) I am a map designer. I will be mapping. Gathering assets beforehand is what I am trying to do currently. I am working alone and I have decided to postpone development until Intersect has released and/or become open-source. It will be easier this way. * Requiring a pixel/tile artist for paid work. PM me if you are interested & I will get back to you with what is needed. Amen.
  10. That's great! Thanks.
  11. I am curious to know if this engine will have the capability to put games on android devices?
  12. @PhenomenalDev It's sort of like a Paladin casting buffs on himself. It's a Holy thing.
  13. Amazing & fast work! Works like a charm. I think you are right about the save error. The program froze & I had to tab out. Let us take this moment to say a silent nun's prayer.. Dear Lord, give me the chance to overcome the things that change and the strength to those we cannot change. Amen.
  14. Yes. Yes you can.
  15. http://imgur.com/a/Tl6zn - tileset folder screenshot And that was the only DB file I found in server folder, is it correct? intersect.db
  16. I had a feeling I'd need to reinstall. Which is unfortunate. Is there any way to save the work i've done to pass it over? I'll do so now. errors.log
  17. Hi. Having issues starting the server suddenly. With these in the errorlog: "Message :Tried to load one or more null game objects! Tried to load null value for index 1 of tilesets Tried to load null value for index 3 of tilesets Tried to load null value for index 4 of tilesets Tried to load null value for index 6 of tilesets Tried to load null value for index 8 of tilesets Tried to load null value for index 10 of tilesets Tried to load null value for index 12 of tilesets" Any help would be amazing.
  18. Thanks a bunch guys.
  19. Finally my curiosity has taken the better of me. I wish to make an attempt at making a game. Or at least create a tiled map of a game.. My question is this: How do I tile correctly? I mean creating the invisible barriers on tiles where you should not be able to walk. I think I understand the mask system, that is to mean a tile over a tile? Anywho, if someone could give me a brief or even detailed guide on how I can tile correctly I'd be grateful. Amen.
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