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Everything posted by CoolGuyBoss
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2024-05-09 01:52:32.674 [Info] Discovered service type: Intersect.Plugins.PluginService -------------------------------------------------------------------------------- 2024-05-09 01:52:32.683 [Warn] Directory was specified as a plugin directory but does not exist: 'resources\plugins' -------------------------------------------------------------------------------- 2024-05-09 01:52:32.683 [Info] Discovered 0 plugins: -------------------------------------------------------------------------------- 2024-05-09 01:52:33.762 [Info] Acquiring context lock... (0ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.764 [Info] Acquired. (1ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Info] Beginning context dispose. (0ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Info] GC.SuppressFinalize (0ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Info] InternalDispose() completed. (0ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Info] Clearing instance... (3ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Info] Releasing context lock... (3ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Info] Released. (3ms) -------------------------------------------------------------------------------- 2024-05-09 01:52:33.766 [Error] NullReferenceException: Object reference not set to an instance of an object. Stack: at Intersect.Client.Framework.Gwen.Skin.Texturing.Bordered.Equals(Bordered other) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Skin\Texturing\Bordered.cs:line 171 at Intersect.Client.Framework.Gwen.Skin.Texturing.Bordered.op_Inequality(Bordered lhs, Bordered rhs) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Skin\Texturing\Bordered.cs:line 186 at Intersect.Client.Framework.Gwen.Skin.Intersect2021.DrawWindow(Base control, Int32 topHeight, Boolean inFocus) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Skin\Intersect2021.cs:line 196 at Intersect.Client.Framework.Gwen.Control.WindowControl.Render(Base skin) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\WindowControl.cs:line 328 at Intersect.Client.Interface.Window.Render(Base skin) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\Interface\Window.cs:line 32 at Intersect.Client.Framework.Gwen.Control.Base.RenderRecursive(Base skin, Rectangle clipRect) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:line 2004 at Intersect.Client.Framework.Gwen.Control.Base.DoRender(Base skin) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:line 1941 at Intersect.Client.Framework.Gwen.Control.Base.RenderRecursive(Base skin, Rectangle clipRect) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:line 2017 at Intersect.Client.Framework.Gwen.Control.Base.DoRender(Base skin) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:line 1941 at Intersect.Client.Framework.Gwen.Control.Canvas.RenderCanvas() in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Canvas.cs:line 151 at Intersect.Client.Interface.Menu.MenuGuiBase.Draw() in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\Interface\Menu\MenuGuiBase.cs:line 69 at Intersect.Client.Interface.Interface.DrawGui() in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\Interface\Interface.cs:line 201 at Intersect.Client.Core.Graphics.Render(TimeSpan deltaTime, TimeSpan totalTime) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\Core\Graphics.cs:line 598 at Intersect.Client.MonoGame.IntersectGame.Draw(GameTime gameTime) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\MonoGame\IntersectGame.cs:line 330 at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Intersect.Client.MonoGame.IntersectGame.MonoGameRunner.Start(IClientContext context, Action postStartupAction) in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\MonoGame\IntersectGame.cs:line 566 at Intersect.Client.Core.ClientContext.InternalStart() in D:\a\Intersect-Engine\Intersect-Engine\Intersect.Client\Core\ClientContext.cs:line 41 at Intersect.Core.ApplicationContext`2.Start(Boolean lockUntilShutdown) in D:\a\Intersect-Engine\Intersect-Engine\Intersect (Core)\Core\ApplicationContext`2.cs:line 239 -------------------------------------------------------------------------------- Does anyone know what this means
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How do you set it up again? I don't remember
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So, I use the old textures for the game because I don't feel like redesigning all my items just to match the new design. Will this new auto updater not allow me to do any of that? Because idk if it changes my files to the new ones or not, i am not risking testing it either.
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I fixed it. I ended up just turning on 2-Step and then create an app password, replace the password in config, restarted server, tested it, and now it works. Weird how I did that.
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I'm not sure what u mean. This worked up until I updated my game to 6.2.410 - is it something with the version?
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Tested it again.. No luck. Same error though everything is literally never changed...
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Well, it says the same thing. Less Secure Apps has always been on. Never changed. There should be no reason its not working but it isn't
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Both are done. The password is correct, triple checked, and less secure apps is on.
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Here is what the configuration looks like: "SmtpSettings": { "FromAddress": "[email protected]", "FromName": "Ethiopia - Password Reset", "Host": "smtp.gmail.com", "Port": 587, "UseSsl": true, "Username": "[email protected]", "Password": "password"
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0.6.2.410 I double checked on the website that was posted to help us when it first came out, it should be, i believe so, unless something changed.
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One of my players alerted me their password reset email didnt come through. I attempted it and console read me this error: 2020-04-24 08:08:52.184 [Error] Failed to send email (Subject: Ethiopia - Password Reset Code) to <removed>. Reason: Uncaught Error at System.Net.Mail.SmtpClient.CheckStatus (System.Net.Mail.SmtpClient+SmtpResponse status, System.Int32 i) [0x0001a] in <4d8f95b7df544b3fa1a27dda924b4424>:0 at System.Net.Mail.SmtpClient.Authenticate (System.String user, System.String password) [0x00065] in <4d8f95b7df544b3fa1a27dda924b4424>:0 at System.Net.Mail.SmtpClient.Authenticate () [0x000b1] in <4d8f95b7df544b3fa1a27dda924b4424>:0 at System.Net.Mail.SmtpClient.SendCore (System.Net.Mail.MailMessage message) [0x00132] in <4d8f95b7df544b3fa1a27dda924b4424>:0 at System.Net.Mail.SmtpClient.SendInternal (System.Net.Mail.MailMessage message) [0x00050] in <4d8f95b7df544b3fa1a27dda924b4424>:0 at System.Net.Mail.SmtpClient.Send (System.Net.Mail.MailMessage message) [0x00091] in <4d8f95b7df544b3fa1a27dda924b4424>:0 at Intersect.Server.Notifications.Notification.Send () [0x000eb] in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Server\Notifications\Notification.cs:61
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Okay, so update. The servers are up (for some reason my port changed)
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ignore this accidentally duped posted.
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I have progress, I have the ability to open the game, now its a new issue. it says the server is offline
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Story Today I did this on my project...
CoolGuyBoss replied to SkywardRiver's topic in Design & Creativity
Are you going to make a tutorial on how to do this? -
There are yes: 2020-04-24 06:10:02.255 [Error] Message: This MGFX effect is for an older release of MonoGame and needs to be rebuilt. Stack: at Microsoft.Xna.Framework.Graphics.Effect.ReadHeader(Byte[] effectCode, Int32 index) at Microsoft.Xna.Framework.Graphics.Effect..ctor(GraphicsDevice graphicsDevice, Byte[] effectCode, Int32 index, Int32 count) at Microsoft.Xna.Framework.Content.EffectReader.Read(ContentReader input, Effect existingInstance) at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at Intersect.Client.MonoGame.Graphics.MonoShader..ctor(String shaderName, ContentManager content) in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\Graphics\MonoShader.cs:line 21 at Intersect.Client.MonoGame.Graphics.MonoRenderer.LoadShader(String shaderName) in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\Graphics\MonoRenderer.cs:line 854 at Intersect.Client.MonoGame.File_Management.MonoContentManager.LoadShaders() in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\File Management\MonoContentManager.cs:line 219 at Intersect.Client.Framework.File_Management.GameContentManager.LoadAll() in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client.Framework\File Management\GameContentManager.cs:line 114 at Intersect.Client.Core.Graphics.InitGraphics() in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Core\Graphics.cs:line 98 at Intersect.Client.Core.Main.Start() in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\Core\Main.cs:line 33 at Intersect.Client.MonoGame.IntersectGame.IntersectInit() in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\IntersectGame.cs:line 138 at Intersect.Client.MonoGame.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\40dc5d27074313da\Intersect.Client\MonoGame\IntersectGame.cs:line 191 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
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So, I just updated my server and did it all correctly from moving it from 6.0.*** to the latest build as of 4/23 (Dev builds) Now, for some reason after updating, the game just doesnt open. The editor does, but the launcher refuses to open so I tested stuff, it seems to occur when i replace the updated resources files with my current games (the folders). Im not sure how to fix this at all.
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Story Today I did this on my project...
CoolGuyBoss replied to SkywardRiver's topic in Design & Creativity
This is great. A great way to see if people have something they aren't. I'm assuming there isn't a way to edit the inventory? -
Story Today I did this on my project...
CoolGuyBoss replied to SkywardRiver's topic in Design & Creativity
Is that control panel accessable for everyone or just u? -
I created a new email and new password and put that in and it worked. I'm not sure why it didn't work with my other email because 2FA was off. But it doesn't matter. Thank you for helping!
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I see the button now after upgrading my server to the most recent build. Some reason there is no email being sent from my main account to my test account.. Everything in the server settings are up-to-date. How do I fix that?
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Hello, I'm not sure if this post has been made already, I've searched and I couldn't find one, either I didn't search hard enough, or there isn't one. Whenever I try setting up my password reset thing, I believe its correct (if someone could give an example I can look off, I'll see if its correct and adjust if needed.) but whenever you try to login, there is no place where the button "Reset Password" is. Idk if you have to enable it, if so, where? or what. Can someone please help me out, that would be great! Thank you! -CGB
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Intersect Hosting Solutions - Easiest way to host your games!
CoolGuyBoss replied to jcsnider's topic in Resources
Okay, thank you! I shall keep all this in mind! -
Intersect Hosting Solutions - Easiest way to host your games!
CoolGuyBoss replied to jcsnider's topic in Resources
Okay, so the updater launcher that was made for Intersect will still work for it? -
Intersect Hosting Solutions - Easiest way to host your games!
CoolGuyBoss replied to jcsnider's topic in Resources
I'm not sure if this has been answered yet or not. But lets say I were to purchase the $5 package. Is there a way I would be able to upgrade to the $14? Also, to update the game, do I use the same Updater feature, or do I just change it in the file manager and it auto updates for everyone else?
