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BeNjO

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Everything posted by BeNjO

  1. Depends on what's considered big...
  2. Oh... the BBC.. xD go ahead, my bad B. On that note I prefer BWC's my self like Crsts.
  3. Please don't guys as Damian might pick me out and give me yet another warning for been off topic and let you all off. #GreatBritishBakeOff is the best tv programme ever
  4. I use Micro Ultra Safe, xD
  5. Should maybe tell people its a referral link, GG.
  6. Not to turn the thread into anything that it is intended for, but Agora also did studio work for his game LH. I'd keep going with it and make that cocaine money.
  7. Some good work posted here, Just ignore Kem, most people do. Good luck :). The last guy I saw from another community was no where near as good as you and if I needed voices I'd hire you regardless of small nit picky stuff pointed out by the Grinch above.
  8. BeNjO

    Division Of Life 2D

    I left it open for "anything goes" kind of work. Since there's nothing in game due to a shift of graphics to HD Fantasy I wiped everything and starting from scratch :).
  9. BeNjO

    Division Of Life 2D

    Anything in game, I hate doing it, maps, items (no stats as will need to balance) npcs, ect
  10. BeNjO

    Division Of Life 2D

    Looking for a mapper/content guy. Add me on Skype: xbenjo or pm me on here
  11. Was before your time in this neck of the woods buddy.
  12. Robins crystal shire was one of the most popular games when it came out, It only died because he didn't finish porting it or something. Please don't talk crap >.>. 4 people xD
  13. BeNjO

    Division Of Life 2D

    Made with a really old engine called Crystal Shire : Development Edition. Still working on this been really busy in real life with kids/hospital trips.
  14. BeNjO

    Division Of Life 2D

    Been working past few days on a custom crafting system. You Drag the item onto a tile attribute, be it a Furnace, Alchemy Table, Cooking pot or Anvil, and the crafting UI opens up you can see the Recipes of the item you dropped in. From there you can see all the information about that Recipe. If you have the correct items you can click one of the options to Craft.
  15. BeNjO

    Division Of Life 2D

    Thanks Henry, Whens the stream xD
  16. BeNjO

    Division Of Life 2D

    Forgot to add, and might aswell bump post xD Enhancement Levels now are added to base stats, Not sure what the final version will be. I think +10 points on items might be too much. Time will tell.
  17. BeNjO

    Division Of Life 2D

    Thanks guys! It could be expanded upon for gem socketing but not going that far in until I can test what I have done with a public test xD. Done plenty of mapping which is the main thing I need right now. Going to look into a world map that's interactive. We'll see how it goes Bugfixes: Helmet hover over didn't work, Could not un-equip items from Helmet slot, I gave my self 100% chance for the video!
  18. BeNjO

    Division Of Life 2D

    Fixes: Enhancement properties on an item follow through trading now. Talent system can now award Spells. Enhancement properties now show in Hotbar. Dropping items on a map no longer resets them. Noticed Enhancement Levels were lost when depositing the item in a bank, Enhancement Levels were displayed wrong in the auction house, Fixed Prefix and Suffix's wrongly displayed in the auction house, Buyout price is now correctly sent to the server, Enhancement Yes/No checks changed and working correctly, Hotbar now displays Enhancement Levels and Prefix/Suffix, Hotbar now shows #/# and Max Rank on spells, Only Equitable Items can be enhanced, Placing an Enhanced Item in the trade window then removing it no longer resets the item, Equipping and item whilst using the item in Enhancement Window no longer crashes, Fixed an issue where item's Enhancement Level would transfer to another item with the same ItemNum, Main Auction window now hides whilst buying instead of blocking view, Prevented Buy function on empty auction slots, Backspace now works to remove text from Add Auction input fields, Added 'Back' options on Bid/Buy and Add Item on the auction house, Fixed Target leaving map with Right Click menu showing, Fixed no sprite on New Character until you press either of the sex buttons, No longer walk / cast spells when typing in Auction House, Auction House now has a 'Exit' button lower right, Add Item in Auction House moved further left, Hover over for Ring1 Ring2 slots fixed, Added a few checks server side for Enhancing to make sure the server doesn't crash, Added Enhancement into the mapclearing sub to prevent "[][][][][][]" as a Prefix/Suffix, Added Enhancement Stones I and II to the Enhancement System (See Below) Excuse the weird looking GUI: Yes the power of 2 font thing is on here, tough for now xD After level 5 Enhancement you are required to use 'Enhancement Stone I's until level 8, Then 'Enhancement Stone II's until level 10 (Cap). Will also be adding boosting items at a later date that boosts the chance to Enhancement. The armor is the item being Enhanced and the blue stone is the Enhancement Stone Slot (That's Enhancement Stone I on show) that is required above level 5.
  19. BeNjO

    Division Of Life

    That was based in mind about Parties, There is no actual parties in game so I did a kind of loot share that had highest damage gets access to the loot. This also helps with kill stealing etc also in the long run as we know how annoying that can be in games. This is not set in stone may I add, This is really early game with just me working on everything so bare with me as stuff gets adjusted and added .
  20. BeNjO

    Division Of Life

    The game is actually live, I'm just not advertising it as live yet as to get a better balance and content done. The game is not that feature packed, I wanted to stay "old school" with a few up to date systems. @The Crzy Doctor All builds have a fair chance of loot. Loot is completely random. There's no "lets make X hard as hell to get". Yes there chances but from playing the game my self and when I first released it many people were getting high end items from day to day activities like slaying the World Bosses or looting chests. There is no real "end game" items. The Stats are randomly generated on drop based on a few things. So you might find an item that has the same Icon and the same prefab as someone else, But it's very unlikely to be the same in Stats. The higher you go in level and Stats the better the items are added into the loot pool. There are loads of updates on another forum but really do not want to link nor copy months of stuff into one post .
  21. BeNjO

    Division Of Life

    Classes Warrior: - Gains +1 Attack per level. - x3 better at 'Mining' & 'Blacksmithing' Mage: - Gains +1 Magic per level. - x3 better at 'Tailoring' & 'Inscription' Guardian: - Gains +1 Defense per level. - x3 better at 'Cartography' and 'Taming'[/align] ]Magic: Decides your maximum Mana and effects your spell's effect by a small %. Improves 'Mana Potion' effect. Defense: Decides your maximum Health. Improves 'Heal Potion' effect. Town Portals You can travel back to town, and return to your original spot. Good for pre-raids and buying supplies. Buffs Resurrection scroll To resurrect a dead player. Right click on the scroll and select the body. Town scroll Go to the town via a town gate will summon, you will able to go back your position. Gates will dispel in 60 seconds. Bless Scroll There are two types of this scroll. "Experience" and "Battle Skill". "Experience" will buff your receiving experience points. Battle Skill will buff your ranged and melee attacks (not spells) Will dispel in 30 minutes Loot Scroll This scroll buffs your loot from monsters. Will dispel in 30 minutes Class Changer Scroll You can buy it from Elite Mage Vendors in towns. Use to change your class (Warrior, Wizard, Guardian) You can change your class every time, unlimited. Polymorph Scrolls Lets you Polymorph into a monster form for 180 seconds. You can find these scrolls in monster loot pools: Snake: Polymorph effects to physical attack 20% Rat: Polymorph effects to physical attack 30% Giant Bee: Polymorph effects to magic 40% Giant Spider: Polymorph effects to magic 50% Watcher: Polymorph effects to physical attack 60% Giant Snake: Polymorph effects to physical attack 70% Skeleton: Polymorph effects to magic 80% Wolf: Polymorph effects to physical attack 90% Giant: Polymorph effects to physical attack 100% Bandit: Polymorph effects to physical attack 110% Gargoyle: Polymorph effects to magic 120% Undead Knight: Polymorph effects to physical attack 130% Wizard: Polymorph effects to magic 150% Elite Wizard: Polymorph effects to magic 170% Witch: Polymorph effects to magic 180% Giant Lord: Polymorph effects to physical attack 210% Hell Spider: Polymorph effects to magic 250% Kerki: Polymorph effects to magic 300% Devil: Polymorph effects to magic 500% Taming Can be made with a 'Taming Staff' to tame a monster. <Success Formula> A= (Quality of your taming staff) x (random value between 0 & x [if your class is Guardian: random value between 1&3] B= Current health of the target monster / 2 if A>B taming will be successful Tailoring Done with a 'Scissors' and a 'Cloth' to craft robes and hats. Cartography Done with a 'Treasure Map' and a 'Magic Ball' to get have a chance to win some items by completing the puzzle. The time allowed to complete the puzzle and your moves are generated by the magic ball's quality. So be careful if you are examining a high quality treasure map with a low quality magic ball. Treasure chests and levels. Not revelant with cartography, everyone can open these chests. You can see the potential treasure chest spawn points on your map. There is 4 different quality chest available. - Low - Medium - High - Legendary Weapons and Properties Speed: Decides your attack speed. Damage Power: Effects the Damage formula Range: Decides max attacking range Titles Best skill value < 50 = Novice 49 < Best skill value < 70 = Apprentice 69 < Best skill value < 90 = Expert 89 < Best skill value < 120 = Master 119 < Best skill value < 150 = Grandmaster Best skill value > 150 = Legendary Other Systems -Receiving experience and loot Maximum 5 heroes can get experience from a monster. But only the highest damage of those 5 heroes will get the loot. -About PvP PvP is just for fun. Available at Arena Fixes: Fixed the -1 health required to die bug. Updater: Videos: 5OUnRBkLzIo 4FwuDgg7s18 DxbyZMgBeko Ei8zmHf1m5A
  22. BeNjO

    Division Of Life 2D

    Can this be Locked and renamed to "Division Of Life 2D", Making a new thread for new game .
  23. BeNjO

    Division Of Life 2D

    How did I forget ! Gone to my Unity project full time. project details below! Fixes: More elaborate Error messages at character creation, Health needing to be <0 to die has been fixed, You now die at 0 Health, An actual Sun/Moon model has been added to the game! There is not longer a "Night time has fallen" message or "The sun rises" its a 60 min day/night cycle with real shadows and a real sun/moon with their own phases. With it being an ISO game you will rarely see the actual sun/moon, but the light they produce is 100% better than my own system, Starting with -1 xp and the exp bar says '100% exp' on fresh character or after relogging into the game, Changed 'Army button' To 'Spell book' in the tutorial, 'Guard' has been changed to 'Defense', You now gain a level doing the Tutorial takes you from 'Level 0' to 'Level 1' once you complete the tutorial, Fixed the patch notes on Launcher not aligning with the background image. Known Bug(s): Tool Tip on player shows wrong class/title, Wrong Hover over Class/Title. Gone live! Launcher downloads new version! Download the installer from the wqw.divisionoflife.com Youtube channel: https://www.youtube.com/channel/UC_rvzQdaAzDDnh3G9jK54cg
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