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jarick254

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Everything posted by jarick254

  1. i was told to make another post so here it goes, i have the trees down but my player walks through them im trying to get it where there not walk thourgh
  2. yes sir sorry about that
  3. so i dnkt have make another post i got the spawn working, i have trying for 2 hours now to make my trees not passable no luck
  4. i am using the engine i know it has a client but my question is i cant figure out how to set spawn points like where i want the player to start nor can i find video guides of the newer version
  5. i have a question i have the newest intersect but i cant find no updated videos they are all my 2nd question is i cant seem to find a player in the new update
  6. may i ask yo ua question i keep getting an error when lauching the client it downloads and then kicks me

    1. Beefy Kasplant
    2. Phenomenal

      Phenomenal

      JC already replied to your thread, try updating your graphics drivers and if that doesn't work then I'm afraid your graphics card might not support monogame.

  7. 2018-05-03 21:43:07.535 [Error] Message: Exception has been thrown by the target of an invocation. 2018-05-03 21:43:07.537 [Error] Stack Trace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 34 2018-05-03 21:43:07.538 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) 2018-05-03 21:43:07.538 [Error] Time: 5/3/2018 9:43:07 PM
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