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Pigot

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Everything posted by Pigot

  1. Are your drivers all up to date? Do you have the latest netframework? If not, update all your drivers and download Netframework
  2. I've never used rpg maker, it's vb6?
  3. Cooool! What programming language used?
  4. Very interesting, keep up with the good work!
  5. I found xD
  6. There is no tileset option, only select face option available
  7. I don't understand very well, can you explain better? 1. Why I need to create a second page? 2. Where is the option that able me to select the image? I didn't find it Thank you!!
  8. Hey, here we are again, xD My doubt this time is if I can create an event or something to show a image that I saved in the game folder on the game screen. Example: I walk into a tile and show me a image on the center of screen I hadn't see any option, sorry for one more question Thanks people!!
  9. Only a suggestion, but this is true!
  10. Maybe a solution for this, is to add a option to enable and disable "anti-alias", this would be cool, will give for us a better graphics, more modern
  11. Oh really? I imagined that I could do it now, It's just increase the number of frames xD
  12. Alright!! And the numbers of frames (Walk frames), Can it be more than 4 for now? Thanks!
  13. Hey people! Look at me here again, xD As I have seen that no one has yet asked this question, I will do it: With what we have now. It is possible to make an attack frame for the sprite of the character? And: Is it possible to increase the amount of frames when walking? (The default is 4) Thanks!!
  14. :s the visual of actual fonts are ugly, xD Gives outdated appearance.
  15. So I'm not even going to try to change the font. Must be some problem in the engine, :/
  16. Hey! Why are the fonts of Intersect 3.1 aliased? How to change that ("put anti-alias")? Sorry for the stupid question, thanks!!
  17. The Intersect is also not running on my second PC. The OpenGL supported on my onboard graphics is 2.1. Now, my question is: The Intersect will not run in both OpenGL and DirectX? If the answer is yes, this is too bad... The graphics of the engine are not advanced. The right thing would be to run on any computer, so have support to DirectX and OpenGL. I hope an answer, thanks!!
  18. Good job!! I'm a producer too, and I pretend to produce my own songs for my future project. But I pretend to use some of yours songs/sfx too, because they are very good. Congratulations!
  19. Here is a very interesting guide
  20. Dude, get a look on the whole engine. You don't have to ask everything here. It's not hard, believe me.
  21. Yes, but does not do the same function of magic wall
  22. But it has a big negative point, you can spawn only one NPC at every 10 seconds (10000 ms), :/
  23. Hey guys, I found a way to make a "Magic Wall" for now. Just make a event, and put to spawn a NPC, put a wait time, and then despawn npc. I hope it helps
  24. Please speak English in this area brother,
  25. Not exactly how I wanted it. Because it would be right to spawn a wall and it disappears after a determined time. But from what it seems for now this is the only way xD thank you man!
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