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Showing results for tags 'attack'.
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Free to use - I made these for A4C and don't think I ever shared them. Good for monsters, creatures, or anything you like! Set them up 3x2, obviously No need to give me credit - only if you want to/have space in credits.
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Hey I'm trying to figure out how the animation works. How can I add so when a player equips a sword it show ingame that his holding the sword same for equiping armour?
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Hey brothers, im new in intersect but i have some experience in game engines like these( poor, but i have), i really like the game engine, i make some things easily, mosnters, itens, quests, npc, etc. i have e biiig trouble to make the players attack the monsters, i like a really simple thing, like a skill named attack, when i press the skill button the monster loses a bit of Hp, Can someone help me?
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Hello, everyone: So I'll get right to my question. I'm wondering if its possible to display the currently equipped sword and shield on the character. I added a "Rusty Sword" item using the stock Sword sprite that comes bundled with Intersect Engine and pressed E. To my surprise, if didn't display the sword on my character, and just displayed the first frame of walking animation for my currently facing direction. So I'm wondering how I would go about changing this, to somehow display the weapon I have equipped, during the attack animation. Much appreciated! I do have the source code for the engine. I ended up decompiling it for testing purposes, and if code changes are required, please share details on the best approach.