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Can someone explain to me what this means? If that's what I imagine, how is it configured for a single player?

 

 

 

b5124db7cef88c9a206da68af25e489f.png

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New feature added but you would need to compile the single player version separate:
 

Pandacoder — 11/22/2023 11:32 AM

It's a separate project in the solution You use the usual client/editor/server setup to develop and playtest your game, then you have to copy the server's gamedb into the singleplayer's server-resources directory and copy your client (can be packed) resources into client-resources
image.png?ex=666b2d12&is=6669db92&hm=6ad

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Posted
On 6/12/2024 at 11:26 PM, Justn said:

New feature added but you would need to compile the single player version separate:
 

Pandacoder — 11/22/2023 11:32 AM

It's a separate project in the solution You use the usual client/editor/server setup to develop and playtest your game, then you have to copy the server's gamedb into the singleplayer's server-resources directory and copy your client (can be packed) resources into client-resources
image.png?ex=666b2d12&is=6669db92&hm=6ad

Could you explain this process better or in a simpler way step by step? It would be great to be able to have your project for a player without the need for them to connect online!

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