Sykonetic Posted December 8, 2022 Posted December 8, 2022 It use to be very simple to make an NPC become a guard so that players cannot attack it and you can attach things to it like merchant and quests.Β Β My question is; Is that simple option gone and do I have to make a condition so it doesn't get attacked or am I over looking something here?
Question
Sykonetic
It use to be very simple to make an NPC become a guard so that players cannot attack it and you can attach things to it like merchant and quests.Β
Β
My question is; Is that simple option gone and do I have to make a condition so it doesn't get attacked or am I over looking something here?
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