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I'm having trouble with an event system, I'm trying to offer the player traveling options. I can only seem to make the player or event move alone and not both at the same time with routes. Anyway to make the player follow the event route after agreeing? Also a second problem, is there anyway to increase the speed of the route and make it ignore any blocks or resources. (like they're flying above the layers)

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Posted

I'm afraid the event system can't magically make blocks disappear or cause you to be on top of the world.

 

You'd likely need to write up something custom to make it appear as such or make an extra option on a move route. 

 

Map borders and crossing several maps would also be an issue. Any reason you can't have something like an animation that shows an object flying away and landing at the destination instead?

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Posted

I’ve managed to cross several maps with the route no issues other than the event sprite not following the character. Your idea of using an animation is a lot easier tho, can’t believe I didn’t think of that. Sometimes simple is better, thanks for the help!

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