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Posted

It's pretty much point by point: 

 

Create a global variable, call it: NPCKilled

Go to the NPC editor and add an event on NPC death: 

Add +1 to global variable NPCKilled

 

Create an event in the main town:

Page 1: Condition -> NPCKilled < 25000

Show text: You haven't killed enough NPC

 

Page 2: Condition -> NPCKilled => 25000

Show text: Hurray, you managed to decimate the NPC population beyond repair! Their species will never recover from this massacre!

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Posted
37 minutes ago, Beefy Kasplant said:

Global variable
NPC kill event: +1 to global variable

 

Some event NPC or something that does something when global variable => 25000

 

Can you explain it point by point?

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Posted
34 minutes ago, Beefy Kasplant said:

It's pretty much point by point: 

 

Create a global variable, call it: NPCKilled

Go to the NPC editor and add an event on NPC death: 

Add +1 to global variable NPCKilled

 

Create an event in the main town:

Page 1: Condition -> NPCKilled < 25000

Show text: You haven't killed enough NPC

 

Page 2: Condition -> NPCKilled => 25000

Show text: Hurray, you managed to decimate the NPC population beyond repair! Their species will never recover from this massacre!

Thank you for advie! 

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