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Kill animation before it finishes

Sammo P.


Good evening friends, i have a question. Is it possible to kill an animation before it finishes, using events? say for example i played an animation on my player using a common event, but when i use a portal and reach another place i don't want to have to wait until the animation finishes playing to stop seeing it, i want to remove the animation immediately after the player warps. 

Is this possible using events?

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