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Dropping Packet [Server & Client]


Worldofjimmy

Question

Hi,

 

I'm experimenting to connect to my game server (Local network on another computer (Windows machine)).

It works fine with wired connection, however the character is "unable" (bounces back to the same square) to move while client connected via WiFi.

Is there anything that I have made that is causing this? E.g. while designing my game?

 

I had similar problem when I tried Ascensions hosting. (similar problem: could move a few squares and then maybe/or not bounce back).

 

Server version is 6.2.455

 

Below is a screenshot of the logs from the server.

8de28c1f63501fa14611a42ba331ffec.png

 

EDIT:

 

The client works flawless via Wifi on my MacBook Pro 13" Early 2015 (wifi: 802.11 a/b/g/n/ac).

 

I will continue testing and trying to find what kind of error this is.

Edited by Worldofjimmy
editing title - adding server version - testing client on other computers via Wifi
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