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How do I make attacks miss?


Question

Posted

Player and enemy attacks always hit,

is this something I can change (e.g 65% hit rate), and if so, how?
Is it stat based?

Thanks in advance. :)

2 answers to this question

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Posted
18 hours ago, Beefy Kasplant said:

Yeah you can program in some hit chance. Probably wouldn't be too hard. 

 

You could change the "critical hit" chance into a "hit chance" and edit the source code so that the hit chance deals damage rather than a number multiplied by zero.

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