pantheoff Posted September 23, 2017 Share Posted September 23, 2017 Â Good evening, I wanted to know if you have how to create 1 event and it randomly triggered? Link to comment Share on other sites More sharing options...
2 Abyss Posted September 23, 2017 Share Posted September 23, 2017 You can do an event who set a player variable to a random value between 1 and 10 for example (for a 10% trigger chance), with the event "Set Variable"  Then do a conditionnal branch : - if the player variable = 1 , trigger your event                              - else, the event don't trigger  Here you had a 10% chance to trigger, but if you want 1 % chance set a random value between  1 and 100, if you want 50% it's between 1 and 2.  Basically : n% = 100 / [ High Value - Low Value + 1]  (for 1 to 100 it's 100, so i recommand to use  1 for the low value, you just have to take le High Value and you get the number of possibilities)  I think it's easy to use and you can do a lot of things with that! Agoraphobic 1 Link to comment Share on other sites More sharing options...
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pantheoff
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Good evening, I wanted to know if you have how to create 1 event and it randomly triggered?
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