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  1. When an item is checked as 'bound', the player can't drop/sell it, but it can still be traded with another player. I don't know if it's supposed to be like this, but in the case of our game, it's a real handicap. It'd be nice if there was also a 'Tradeable?' checkbox.
  2. Hey everyone, I was just wondering if it was possible to put an Animation attribute or a Light on the map, but that would appear only under certain conditions ? I know that I could easily do an Event, but I've read that attributes are far better than events resources-wise, so I was just curious about how I could take the minimal amount of resources to do, let's say, a lamp that turns on during night time and shuts off during day time. If you have another idea on the lightest way possible to do that, I'm all hear. Thanks in advance !
  3. Yup I guess that's the only way to do it for now, thanks bud
  4. Hey there, I was wondering if it was possible to control how loud the animation's sound is ? When you put a "map sound" attribute, you can control its distance (how far you can hear it), but I can't seem to find that option for animations (the map sound attribute is very impractical at the moment so I'm avoiding it). Is it possible ? Thanks a lot, have a good day !
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