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Guite Emortal

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Everything posted by Guite Emortal

  1. Well that is unfortunate, but thank you for the response.
  2. Is there an event before Death that I could call up in a common event? I am trying to make an item that auto resurrects a player the moment they die the trigger 'On Respawn' will not accomplish what I am trying to do. Basic Idea: Player Event: On Death > Check player inventory for 'Res Ticket' - If yes: Resurrect - If no: respawn as normal. Can it be done?
  3. Appreciate both of you for the input. Has given me much to think on.
  4. I would like to make a system with multiple class evolutions but I want to limit what level each tier can hit. Is it possible to do the following Example: Server Max Level: 300 Class Tier 1: Max level 100 - Must Ascend to level further Class Tier 2: Max Level 150 - Must Ascend to reach max level Class Tier 3: Max level 300
  5. Updated my Jellyfish Slime Sprite Sheets V1 V2 Any better @Zetasis or am I still not getting it quite right?
  6. Thank you, I had browsed that guide I guess I just didn't understand it the first read through.
  7. I was following Kibbelz guide on commands. I got every single one working except for the /dice command. Followed the guide to the T but when I run the /dice command in-game it outputs \gv 2 instead of producing a random number.
  8. Is it possible to make crafting recipes learned by an on use book/scroll/item?
  9. Thank you! I am very much an amateur with digital art and I am just glad I could contribute at all. As a fan of your MythrilAge work I appreciate the feedback. I am honestly just trying to figure out basic motion for moving parts, I've been intimidated by limbs which is why my first 2 sprites were a slime and a mushroom. I struggle so much with shading, but I will keep at it.
  10. Updated Main post with helpful links to PixelART Tutorials, Color Palettes, as well as paid and free programs to help organize your game development projects. + my latest sprite attempt: Jellyfish Slime
  11. Update: Made a new mushroom both with: and without:spore drop
  12. I personally use Photoshop Hue & Saturation tool and sometimes Color Balance Tool to do recolors for my sprites but Krita is free and has the same function.
  13. I have started learning how to make sprites. So I will be posting my stuff for constructive criticism and feedback. Any of my sprites list here are: Free to use and edit as long as you credit me Slime Sprite Mushroom with and without spore drop Jellyfish Slime
  14. Recently started using 'Intersect Engine' to start work on my own project. Noticed there wasn't a whole lot of Monster sprites. (That I could find anyway.) I am awful at PixelArt but I have a basic understanding of Photoshop so I will be taking some of the Monster Sprite assets from the 'Intersect Engine Master Assets' folder and changing the color. Can be used for Free. Hope some people find these helpful, I will be updating this post as I finish more Recolors. Update Log - Posted 11/3/2019 1:32 AM PST - Updated 11/4/2019 5:31 PM PST - Updated 11/8/2019 12:21 PM PST - Updated 11/10/2019 3:50 AM PST - Updated 11/12/2019 11:06 PM PST Credits Slime Recolors Venus Flytrap Snake Evil Slime Ghost Mimic Orc EVERYTHING BELOW THIS POINT BELONGS TO @Nekloire I do not own them, I just changed the colors Rose Worm Jellyfish Jellyfish Charged Helpful Links Tutorials & External Resources Lospec: Tutorials, Palettes, and more! MortMort: PixelART, and aseprite Tutorials. finalbossblues: Pixel-Tutorials. Programs aseprite: PixelART Program cheap and very useful. I used this as a complete novice to make my slime sprite and export all the frames into a sprite sheet. Krita: A professional FREE and open source painting program. Trello: Organize your thoughts into lists assign team-members to tasks and track your progress. Evernote: Create and Share more detailed game documents.
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