Are you interested to make a game great? We're two friends who started developing games for fun. Today we have 4 years of experience with Unreal Engine and many 3d modeling tools and additionally, numerous submissions for UE4 game jams and other prototypes.
We would like to know if our latest development provides an enough interesting concept to continue working on it and furthermore, we are really looking forward to hear some feedback about the game in general.
You control a Factroid. A machine built to colonize new planets, gather and process resources as well as evolve with better technology. Build a main base and automate item production and research new technology. It will be possible to scan other planets and even solar systems to expand your factories and eventually colonizing the whole galaxy.
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Key Features:
Several infinite resources to gather from manually
Mine resources faster the more you mine
Construct and place buildings to automate your mining and production process
Build a steam based engine system to fully power your Factroid
Research new technologies in your Factroid
Research the transmitter upgrade for the Factroid to gain access to other sectors on the planet (WIP)
Build bigger and more complex factories
Future Plans:
Scan the planet to find new sectors (levels)
Transfer resources between sectors
Sectors can have different resources
Scan solar systems for other Factroids and take them over
More buildings, items and resources (Tier 2 - Tier n)
More energy sources (solar, wind, geothermal, fusion)
Better conveyor belt system
Productions continue even if the app is closed or in the background (real-time-server-like behavior)
Better User Interface
Upgrades for buildings (for instance shorter production times)
Underground levels
Release on iOS
Ideas:
Prepare the arrival of the Factroid builders with terraforming and facilities for humanoid life forms
Research every building manually by placing the ingredients into Factroid instead of having a research tree
More specific upgrades for Factroid. (Building range, faster construction speed, better power output, quicker sector transfers etc.)
Tower Defense like sectors for special resources for instance
Daily / Weekly quests
Make it multiplayer: trade with other players, time based events and/or PvP planets/sectors