Hello people, I started yesterday a project with a friend and we have some questions...
First, we are trying to understand how the engine works.
I would appreciate any sort of help with these 2 things:
1- How do I make Hotbar movable? So I can move it around while playing the same way I can move other windows (friends, spellbook, inventory etc...)
I cant find the line in the code of HotbarWindow.json......
2- How do I move equipment slots individually as shown in the image? Is it in the EquipmentItem.json?
I think in the code, the part "children" moves everything together. Is there a way to move each square individually?
EquipmentItem.json
{
"Bounds": "0,0,34,34",
"Padding": "2,2,2,2",
"AlignmentEdgeDistances": "0,0,0,0",
"Margin": "0,0,0,0",
"RenderColor": "255,255,255,255",
"Alignments": "",
"DrawBackground": true,
"MinimumSize": "1,1",
"MaximumSize": "4096,4096",
"Disabled": false,
"Hidden": false,
"RestrictToParent": false,
"MouseInputEnabled": true,
"HideToolTip": false,
"Texture": "equipmentitem.png",
"Children": {
"EquipmentIcon": {
"Bounds": "1,1,32,32",
"Padding": "0,0,0,0",
"AlignmentEdgeDistances": "0,0,0,0",
"Margin": "0,0,0,0",
"RenderColor": "255,255,255,255",
"Alignments": "",
"DrawBackground": true,
"MinimumSize": "1,1",
"MaximumSize": "4096,4096",
"Disabled": false,
"Hidden": false,
"RestrictToParent": false,
"MouseInputEnabled": false,
"HideToolTip": false,
"Texture": ""
}
}
}
Thanks in advance