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TheMeq's Font Converter 1.23.8479.846

   (3 reviews)

2 Screenshots

About This File

This software will allow you to select a font from your installed fonts and convert it to an XNB file. 

This is an ALPHA test version so any feedback will be appreciated. Please give it a try and see if you get the correct outputs. The software will list all font families, but you must choose the root font (Ie, Don't select SemiLight or Condensed fonts, just choose the family font). I'm working on removing these in the next version. 

Please do let me know if this works for you or not. 


What's New in Version 1.23.8479.846   See changelog

Released

Changes in this version:

Fixed UI window sizing on Region Manager. 

Removed Minimize and Maximize buttons on Region Manager since window is fixed.

Fixed Window positioning.
Fixed overlapping region numbers.
Changed version number system. 

Fixed listed fonts not including sub-families (since they don't work anyway).
 


User Feedback

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Made an account just to say this:

 

I came here in desperation of finding something that lets me get XNB files and found this.

The program works just intended, but the output files didn't. I figured because Terraria only accepts XNB files that were originally a SPRITEFONT.

 

I already found a way to do that, but the only thing that can help me needs Visual Studio 2010 which no longer exists.

If you, in no obligation, can compile a similar program that converts SPRITEFONT into XNB, that'd be appreciated!

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On 7/13/2023 at 10:35 AM, Nx04 said:

Made an account just to say this:

 

I came here in desperation of finding something that lets me get XNB files and found this.

The program works just intended, but the output files didn't. I figured because Terraria only accepts XNB files that were originally a SPRITEFONT.

 

I already found a way to do that, but the only thing that can help me needs Visual Studio 2010 which no longer exists.

If you, in no obligation, can compile a similar program that converts SPRITEFONT into XNB, that'd be appreciated!

 

Unfortunately, I don't play Terraria so not sure about how the XNB files work for that game. The software here simply creates the spritefont in the background and runs it through a mono builder. 

If you can send me an example spritefont, I might be able to adapt this software for you. 

Many Thanks. 

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