Jump to content

TheBearWannabe

Members
  • Posts

    28
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by TheBearWannabe

  1. I've been working on custom pixel artwork for my project, and in order for my existing spritesheets to update I need to manually close and re-open the editor application for it to appear. This is fine, but is there any refresh function within the editor to reload existing elements?
  2. NEVERMIND! Haha, I am a fool and didn't realize you could combine up chat commands. Using \pn \param got exactly what I was looking for.
  3. Hello! This might be a super easy thing, but I've been playing around with the engine (and really enjoying it!) but had a question about setting up text emotes - In WoW (And other games) you can use a /e command to input an emote for a character, and the resulting text looking different in color/etc. So when typing it out, it would look like: /e giggles at your nonsense And in the chatbox, appears as: (Your name) giggles at your nonsense. I've figured out how to get the "/e" part with \pn commands in the event, but when typing out the rest of the message the common event seems to wipe it out. Is there a better way to do this? Thank you!
×
×
  • Create New...