Message: Text contains characters that cannot be resolved by this SpriteFont.
Parameter name: text
Stack: at Microsoft.Xna.Framework.Graphics.SpriteFont.GetGlyphIndexOrDefault(Char c)
at Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(CharacterSource& text, Vector2& size)
at Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(String text)
at Intersect.Client.MonoGame.Graphics.MonoRenderer.MeasureText(String text, GameFont gameFont, Single fontScale) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Graphics\MonoRenderer.cs:line 675
at Intersect.Client.Framework.Gwen.Renderer.IntersectRenderer.MeasureText(GameFont font, String text, Single scale) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Renderer\IntersectRenderer.cs:line 74
at Intersect.Client.Framework.Gwen.ControlInternal.Text.SizeToContents() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\ControlInternal\Text.cs:line 175
at Intersect.Client.Framework.Gwen.ControlInternal.Text.set_String(String value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\ControlInternal\Text.cs:line 62
at Intersect.Client.Framework.Gwen.Control.Label.SetText(String str, Boolean doEvents) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Label.cs:line 396
at Intersect.Client.Framework.Gwen.Control.Label.set_Text(String value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Label.cs:line 74
at Intersect.Client.UI.Menu.MainMenu..ctor(Canvas menuCanvas) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\UI\Menu\MainMenu.cs:line 61
at Intersect.Client.UI.Menu.MenuGuiBase.InitMenuGui() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\UI\Menu\MenuGuiBase.cs:line 42
at Intersect.Client.UI.Menu.MenuGuiBase..ctor(Canvas myCanvas) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\UI\Menu\MenuGuiBase.cs:line 24
at Intersect.Client.UI.Gui.InitGwen() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\UI\Gui.cs:line 98
at Intersect.Client.GameGraphics.Render() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameGraphics.cs:line 373
at Intersect.Client.IntersectGame.Draw(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 132
at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)