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Debbo

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Everything posted by Debbo

  1. So, to move the "EntityBox" on the "x" position, do I have to change only the variable "x"? In this case, I have changed the "x" variables to value 50 (for PlayerBox and EntityInfoPanel). Before <PlayerBox> <Bounds>0,0,314,192</Bounds> ... <Children> <EntityInfoPanel> <Bounds>0,0,314,126</Bounds> ... After: <PlayerBox> <Bounds>50,0,314,192</Bounds> ... <Children> <EntityInfoPanel> <Bounds>50,0,314,126</Bounds> ... But this is the problem: PlayerBox.jpg If "EntityInfoPanel" is inside the "PlayerBox" and I changed both "x" variables, why in the game, the "EntityInfoPanel" is divided? I can work around this problem by changing more the "width" size of "PlayerBox", but why if both have the same "x" position and same "width" size?
  2. You can find the windows size in at the first line of everything related to the UI. <Bounds>0,0,0,0</Bounds> (start (width), start (height), end (width), end (height)) Sorry about that, but I don't understand what this settings means. <MenuContainer> <Bounds>624,678,400,42</Bounds> In this case the width size start at pixel 624 and end at pixel 400? This would not make sense. Usually in the markup languages the syntax is as follows: <MenuContainer> <Bounds>Width,Height,xPosition,yPosition</Bounds> I'm trying in every way to understand the syntax, but I can not change the layout of the interface. It is possible to introduce one graphic editor for change size, position, padding, colors etc. for game interface after or while release Beta 5?
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