Thanks for replying! I was able to compile the server by installing .NET SDK for arm at this website: https://learn.microsoft.com/en-us/dotnet/iot/deployment .
Then I followed the rest of the instructions provided the github page:https://github.com/AscensionGameDev/Intersect-Engine?tab=readme-ov-file .
I used linux-arm64 arguments instead of linux-x64 to compile.
Thats unfortunate the MonoGame does not have dependencies for ARM64. I will run more test to see what I can do about that issue if I can, maybe I can find a source to compile it myself. I'll keep in touch!
UPDATE! Now this is interesting. I got monogame installed that came with the package of install mono-complete. It looks like its having trouble with Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException. I look into it more at a later time.
Here's the run down on the terminal command: