Jump to content

hallsofvallhalla

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by hallsofvallhalla

  1. Never mind I figured it out. Thanks!
  2. Is there already a method that will return map tile on mouse location that I could send to server?
  3. Thanks! For a quick proof of concept I am currently binding a Build method to the B key that sends a Build Packet to the server and attempting to modify the map there. Like I said only about 10 minutes into the code but this is a major feature I would need to use the engine.
  4. Yeah that's definitely not what I am looking for. I just started looking though the source and DB structure and maybe I need to see more on how things are built but could I not click on a tile, have a function to grab that location on tile in the TileData column of Db and just alter that data to the appropriate tile?
  5. Hi all, New here and was wondering if anyone has implemented player built buildings using resources. Before I go digging into the source and trying to do it myself was wondering if it has been attempted or accomplished. Any good place to start? Basically players can change a tile from dirt to a floor using wood as an example.
×
×
  • Create New...