Hello, I'm learning on how to use the Intersect Engine and I made a level "reset" system, where the player goes back to level 1 after reaching level 100.
The problem is that when the player resets, his HP and MP resets together. Does anyone know how to fix that? Is there any way to increase HP and MP based on any of the attributes?
BEFORE LEVEL RESET:
Level 99 - 1000 HP and 500 MP
AFTER LEVEL RESET:
Level 1 - HP goes back to 20 and MP goes back to 10. What I want is to keep the player with 1000 HP and 500 MP and then increase them as the player level up.
Regards.