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Posts
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Community Answers
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wishy's post in Release a game + making more content? was marked as the answer
I would have an online version and a local version, you only work on the local version until you are happy with your new additions.
The local version goes to a test server so other people can test and look for bugs. (this step can be skipped if you did extended bughunting yourself)
Once that test version seems bugfree, you push the changes to the live server, probably best during a short maintenance window.
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wishy's post in Give Variable on login was marked as the answer
that would need a custom source edit i think
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wishy's post in Trying to access api on GCloud Instance was marked as the answer
It means your api is accessable. (my picture)
The error message means there was no grant type in my body, because i did not send one
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wishy's post in update intersect was marked as the answer
Depends on the patches or upgrades. If there are conflicts yes, else no, obviously :p
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wishy's post in Unlocking Classes (Quick Question) was marked as the answer
locking only exludes it from the character select i think.
You can just use the event, change class, to change a class later on.
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wishy's post in Crafting, % failure was marked as the answer
I'll take a look at this
Updated
with it
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wishy's post in Changing the text options size! was marked as the answer
look for
"Bounds": "650,436,620,208", values are x, y, width, height
You will also have to edit the pictures event1.png, event2.png,...
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wishy's post in Walking and Attacking modifications was marked as the answer
Not possible, you'll have to wait for source!
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wishy's post in Screen Effects and Image Fade was marked as the answer
Hi
source
yes
source
source,
You're welcome!
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wishy's post in API player lookup was marked as the answer
It refers to the bagslot.
17 for example is the 17th slot in the player's inventory (counting from 0)
